Game Spotlight: Destiny


It took me until now to realize I haven’t done a Game Spotlight on the game that I’ve easily sunk the most time into ever. Minecraft is following behind it, but that’s also because I used that game as a chat tool too, Destiny on the other hand I’ve PLAYED for a ton of time. Checking the Destiny app, I’ve played a total of 615 hours on the PS4 which adding another estimated 300 hours from Xbox 360 when the first game came out brings the total to somewhere around 900 hours. That’s crazy for me, considering how easily I get bored of playing a game for more than 50 hours, very few games ever make that 100 hour mark. But Destiny is one of those games that keep me going.

Obviously the grind is a major part of that, there’s always something to go after. The only point I ever put the game down was actually recently from late February to early April, the newest update making the House of Wolves relevant again bringing me back in and giving me stuff to work towards once again. When you start out in Destiny, there is a plethora of things for you to do, only increasing with the more content that’s been getting added on. You have levels to gain, weapons and armor to find, materials to gather, collectible shaders (skins), ships and so much more, there’s almost always something to do in Destiny. And if not, there’s always the Crucible for some good PvP action.


Speaking of the Crucible, it’s always been a mixed bag for me. I was really bad at it for the longest time, having a really hard time adjusting to the Bungie-style of PvP, as I always have had problems being decent at HALO multiplayer as well, it’s a style of battle I’m not very strong add. I’m not an aggressive player and Bungie multiplayer games usually demand that. But when you play a game for over 500 hours, eventually you’ve gotta learn something. I’ve always been a good shot, it was just a matter of finding the right combination of weapons and skills to suit my style and I’ve recently found it, even having Iron Banner (special week-long PvP event) matches where my K:D ratio was above 10.0! For me that was unheard of, but it was a matter of having great teammates and a setup that just worked perfectly for me. Since then I’ve started really finding my stride, though I still don’t play Crucible a ton, my focus being on the PvE aspects of the game.


And to me that’s where Destiny shines. There’s just so much to do in PvE, especially counting all the expansion packs. Granted at launch, the game could’ve had a little more, but given the amount of grinding you could do, there was enough going on to keep you busy for the time being. The missions in the early going were more just first-person shooter simulator kind of missions, but with the more recent The Taken King expansion really brought Bungie’s best in terms of mission creation, some memorable ones like Lost to Light in there that really prove the game is more than just a shooting simulator.

Of course, you can’t talk about the PvE without the Strikes and Raids in the game. The strikes, minus one or two annoyingly drawn out ones (*cough cough* Omnigul…) are fantastic difficult, but fair missions that are intense and full of waves of enemies you can blow the heads off of. The raids however, are their own beasts, massively difficult multi-hour (except for Crota’s End) missions full of boss fights, puzzles and the requirement of actually having teamwork in a group on an online console video game. Imagine that. Granted, the newest raid, King’s Fall has a problem in my opinion with the Daughters boss fight being more RNG than strategy and makes a lot of raid parties take a lot longer than they should have to for the raid. But the experience large in part is fantastic for me, for one big reason:


The social aspect. If there’s anything I’ve loved about Destiny it’s been having a ton of fun playing the game and having a ton of laughs and great conversations with the various friends I’ve made over the game’s lifespan. Grinding things out, a conversation is fantastic to make it less dull and boring. Raid party, great to have a good time tossing jokes left and right as we struggle to defeat a really tough boss fight. There’s nothing better to me than having a fantastic raid party and we’re laughing our asses off while watching a newbie to the raid learn the jumping puzzles for the first time. It’s always a great experience for everyone, I don’t get the people who have to be super-serious and call everything out, this is so much more fun.

Destiny is a great MMO with some of the best shooting mechanics (didn’t even mention that in all this ’till now) with so much to do and so much to shoot for, both literally and metaphorically. It’s also a great social experience when you find the right people to play with, which is an absolute must for a game you’re sinking hours upon hours into over time.

My only complaint…Eris gave me fucking raisins instead of candy at the Festival of the Lost.

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